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AI Insights · Timothy · January 2023

Top 5 Gacha Games Performance in Oceania Q4 2022

Explore the performance trends of the top 5 Gacha Games in Oceania during Q4 2022, covering weekly downloads, revenue, and active users.

Top 5 Gacha Games Performance in Oceania Q4 2022

In the fourth quarter of 2022, the top 5 Gacha Games in Oceania showcased diverse performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the gaming landscape.

Hero Clash:Catch the Thief by 9z Games(HK) demonstrated a significant increase in weekly revenue, starting from $131 and peaking at approximately $24.6K by the end of December. Weekly downloads saw a sharp rise from 7.5K to a peak of 70.9K in early December before stabilizing around 23.4K. Weekly active users followed a similar trend, escalating from 7.1K to 111.9K before settling at 85.9K.

X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced fluctuations in weekly revenue, peaking at $137.9K in late October and ending the year at around $107.9K. Downloads showed a declining trend, starting at 82.8K and dropping to 4.6K by the end of December. Active users remained relatively stable, fluctuating between 96.3K and 174.2K throughout the quarter.

8 Ball Pool™ by Miniclip.com displayed consistent weekly revenue, averaging around $42K to $59.3K. Weekly downloads showed modest growth, starting at 14.7K and reaching 17.7K by the end of December. Active users remained robust, fluctuating between 394.1K and 449.4K.

Stormshot: Isle of Adventure from FunPlus International AG saw a steady increase in weekly revenue, starting at $1.1K and rising to $32.1K by the end of the quarter. Downloads peaked at 30.3K in early October but declined to 4.3K by the end of December. Active users followed a similar pattern, starting at 10.3K and ending at 10.5K after peaking at 29.6K in mid-October.

Top War: Battle Game from River Game HK Limited showed a varied revenue trend, peaking at $104.3K in mid-December and ending the quarter at $94.7K. Downloads increased significantly towards the end of the year, starting at 4.9K and reaching 35.9K. Active users also saw growth, beginning at 16K and rising to 61.7K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023